/**
* Copyright (c) By zengqh.
*
* This program is just for fun or demo, in the hope that it
* will be useful, you can redistribute it and/or modify freely.
*
* Time: 2012/06/26
* File: demo.cpp
* Blog: http://www.cnblogs.com/zengqh/
**/
#include <Windows.h>
#include <stdlib.h>
#include <stdio.h>
#include <lua.hpp>
int hello1(lua_State* L)
{
printf("hello1\n");
return 0;
}
int hello2(lua_State* L)
{
printf("hello2\n");
return 0;
}
static const luaL_Reg functions[] =
{
{"hello1", hello1},
{"hello2", hello2}
};
int main()
{
lua_State * L = lua_open();
luaL_openlibs(L);
/* love table */
lua_newtable(L);
lua_pushvalue(L, -1);
lua_setglobal(L, "love");
lua_newtable(L);
luaL_register(L, 0, functions);
lua_pushvalue(L, -1);
lua_setfield(L, -3, "graphics");
/* empty the stack */
lua_pop(L, 2);
if(luaL_loadfile(L, "test.lua") == 0)
{
lua_call(L, 0, 0);
}
system("pause");
}
test.lua:
function print_hello1()
love.graphics.hello1()
end
function print_hello2()
love.graphics.hello2()
end
print_hello1()
print_hello2()
output:
hello1
hello2
原文链接: https://www.cnblogs.com/zengqh/archive/2012/06/26/2564405.html
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